Romain Gauthier Romain Gauthier (12)

Romain Gauthier is a co-founder of Game Conductor. He is a Jack of all trades and previously worked for well known companies like Mozilla and Sauce Labs. During his industry experience spanning more than 10 years across different professions, he developed a taste for advanced automated testing, and a sharp intuition to find the root cause of any bug.

Screen recording is now available on Game Conductor!

Game Conductor recently shipped with a new important feature: screen recording. Now you can enable screen recording for any run, and watch the resulting video in the test reports. Use this feature to control your Unity automated testing, and make sure the game is rendered…

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Can AI revolutionize automated game testing?

Artificial Intelligence has progressed tremendously to the point we can automate entire categories of tasks. The idea of AI playing a game and automatically finding defects is not new. But is it possible to automate game testing with AI today? Artificial Intelligence is a very…

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Unity Test Framework: waiting the right way

In the previous post, we went through an introduction to the Unity Test Framework. In this tutorial, we will see the different ways to wait for something to happen during a Unity test. The default Test attribute from NUnit will run the entire test inside…

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Unity Test Framework Tutorial (Unity 2022.3)

This tutorial has been updated in September 2024 for Unity 2022.3. Testing is an important part of game development. Manual testing is often the obvious way. But manual testing can be very repetitive. That's why automated game testing is a very powerful tool for any…

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